spell clarification

spell clarification

Postby ghostwolf on Tue Jun 08, 2010 10:07 am

Hunting Hound: Killing Attack - Ranged 1 1/2d6, Indirect (Source Point is the same for every use, path can change with every use; Attacking, Ephemeral Hound; once created, the Hound is a "real creature" and comes to rest at the place of its last attack; +3/4) (44 Active Points); Limited Mobility (Next Attack Must be Within 12m of Last Attack; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 22
Notes: Among their odder quirks is the Aegian's desire to never be alone. Whenever they fight, they always want to work within their pack. Use of this spell opens up new options for tactics as the Aegian can direct the Hound in any number of directions, and as an ephemeral creature, it easily passes through obstacles that would impede other attacks. 6e: No changes.


Need details on how this spell actually works. It reads like a constant spell, but it's not constant.
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Re: spell clarification

Postby Thia Halmades on Tue Jun 08, 2010 10:23 am

Correct. Because I clearly forgot to mark it as such. Go ahead and add 'Constant' to the structure. The purpose of the spell is, in fact, to be a constant, redirectable Killing Attack. That's my fault.

And this is why they have errata.

Mental edit: This will push the spell to Sphere III territory (60+ Active) and that's fine, given what it does.
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Re: spell clarification

Postby JasonYarnell on Mon Aug 23, 2010 2:58 pm

Further correction:

The Limited version of Constant which requires an attack roll every phase has been used. It is a +1/4 advantage.
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